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Assetto Corsa Competizione

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Poizkusi Special event: "sprint race". Tu pa je že kaj novega. dan/noč.

Vreme za enkrat še ni spremenljivo, se pa da  preizkusit dež in okusit končni izdelek.

Edited by mancSLO

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Vceraj si nabavil za RD darilo ;)  Malce sem imel tezav z nastavitvijo volana, saj mi je volan zaznalo ampak sem moral vse nastaviti rocno od zavijanja, pedalk do FFB-ja.

Nastavljeno imam na 80 gain in 0 minimum pa na volanu FF tudi 80 in je obcutek zelo ok za moje pojme. Graficno je prednastavilo vse na epic, nastavil sem edino se fullscreen na enable, ker ni bil. Na hotlap imam cca 100fps (I7 2600@3.8Ghz, 1080ti@70TDP, 8GB RAM).

Pri voznji z AI (17 nasprotnikov@ 80% tezavnost/default) je okoli 70fps

Me pa zanima se tole:

Kaj delam narobe, da sem s safe default setupom hitrejsi za skoraj sekundo (1.57.9xx) kot z default aggressive setupom? Kaj sem spregledal?

Pol me pa zanima se zakaj mi pri tasku "driving on the limit" piska oz. se obarva modro, ko zabremzam pred ovinkom...ja kako pa naj ga pol zdelam :P

A mogoce prehitro ali premocno pribremzam?




Edited by AliBuggy

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Izklopi si motion blur pa AA na off ce mas manjsi ekran..boš dobil dost frejmov zram. Drugač glede bremzanja moreš coastat skoz ovinke, vsaj tako pravi Aristotelis. Da potem dost bolš zavijajo.

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Pa samo za 20 ima boljšo grafo kt jest, pa je [wub]:


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V akciji še slab dan za 19,49 EUR

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Do tja sem poslušal, pol pa me je minilo..!

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Ma nekaj pa migajo, no:

Assetto Corsa Competizione Update 2 Build Notes:

  • Fixed “No VR no buy”
  • New first-gen Bentley Continental GT3
  • New Misano Circuit
  • Aero: Non circulatory lift implemented
  • Setup UI and logic changes to accomodate a big number of damper clicks
  • Hotlap has fixed fuel load (10L). Also fuel load slider is not available in UI in hotlap sessions
  • Bumpstop telemetry graphs in setup mechanical balance screen
  • Fixes and fine tuning in setup aero screen
  • Decimal numbers in front aero variation values
  • Code for realistic (displayed) brake bias values
  • Brake bias variation now possible in decimal numbers
  • Fine tuning on preset setups
  • Setup name now shown on top screen title
  • Setup name adds an asterisk when user changes setup values, indicating saving is needed.
  • UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any
  • Setup protection against out of limits values
  • Setup Input/Output filtering for car and circuit
  • Setup navigation fixes
  • Fine tuning of Huracan suspension geometry and dampers
  • Fine tuning of tyre model camber gain, IMO heat range, and more
  • FFB option screen new sliders: dynamic damper, road effects
  • controls.json extra FFB values. minDamper, damperGain
  • Stability control is now using different logic
  • Reworked driver steering animation
  • Adjusted safety net position in the Lamborghini Huracán GT3
  • Added driver assets for the teams featured
  • Adjusted water spray effects in the night
  • Nurburgring fixes and improvements
  • Added HUD option for speed unit toggle
  • Added timetables to pause menu & post-session
  • Added sharpness option to video settings
  • Added pitch angle adjustment to camera settings
  • Added Save, Cancel, Defaults and Quit buttons to camera settings
  • Proximity indicator toggle in HUD options
  • Added Sprint Race Weekend and Hotlap Superpole in Game Mode options
  • Track selection page navigation fixes
  • Fixed bug when loading the last gamemode settings
  • Added auto engine start
  • Added auto pitlimiter
  • Fixed Pitlimiter issue with pitlimiter lights on toggle
  • Added multiple starting lights logic
  • Added pitstop logic (basic) for humam and AI
  • Added Sprint race weekend system
  • Practice and Qualify Overtime has a max time of 3 minutes
  • Controller page: Starter, Look functions and Shift can’t be set as advanced
  • Fixed engine forced shut off when return on track after setup changes
  • Fixed wrong weather key on json
  • Fixed weather selection on UI not reset after a special event
  • Added New camera sequence for Full formation lap
  • Tweaked Marshal system to avoid false spline recognition
  • Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flag)
  • Reworked steer scale/steer inverted control options
  • Removed confusing ghost car time references in the gui
  • Added base version of end session highlights
  • Fixed music still on after cliking drive or restarting
  • Audio engine optimizations
  • Added superpole/pitwindow/hotstint event spotter
  • Fixed double engine start inside the reverb zone
  • Minor tweaks for tyres scrub sound on dry and wet conditions
  • Fixed clicks in particular camera switches
  • Fixed pit alarm sound for Nürburgring
  • Minor tweaks for crowd and track speakers distance attenuation
  • Fixed announcer voice stops after some minutes
  • Fixed bodywork noise entering the setup page
  • Removed the possibility to change lights/wiper stage in the replay
  • Fixed mirror visibility in the replay
  • Added current session time, car lap time, valid lap and fuel for replay
  • Slow Motion now affects the entire world
  • Fixed slow motion pause state for replay hud
  • Stability control is now less performant with steering wheel to avoid being used as illegal aid

ACC Screenshot 0.2  (14).pngACC Screenshot 0.2  (17a.jpg

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pred 15 minutami, mancSLO je napisal:
  • Fixed “No VR no buy”


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Koliko spravite skupaj v Misanu? Meni je uspelo 1:37:2, nekaj sec od online rekorda.

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