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Postavitev serverja


mancSLO

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Za vse, ki boste postavljal serverje za race 2 dirke (reverse grid, ballast). Navodila za uporabo so priložena   http://www.racedepartment.com/downloads/ac-grid-manager.13917/

Vidim en problem z vsemi temi serverji na AC. Preveč practica in kvalifikacij. Jaz bi naredil 5min practica, 5min kvalifikacij in 10 krogov dirke. Saj konec koncev se gremo to zaradi dirkanja, ne zara

Takole stestirano in povezava preko LAN session na lastni server deluje, pod pogojem da v konfiguraciji serverja (server_cfg.ini) ali preko server launcherja settiras UDP in TCP port na isto vrednost

  • 2 weeks later...

Hmm...jaz imam z zadnjo verzijo tudi tezave na istem modemu. Je kaksen hakeljc pri vsem tem ali jaz kaj posebej narobe delam? Naredil po navodilih kot so opisana odprt TCP/UDP za vse tri porte...dodal se v Port triggering...nic.CMD output javi lepo staus OK, vendar se ne morem povezati na svoj server...isti simptomi kot pri OP

 

DynamicTrack: first session, resetting grip
SENDING session name : Qualify
SENDING session index : 0
SENDING session type : 2
SENDING session time : 5
SENDING session laps : 0
SENDING http://93.57.10.21/lobby.ashx/ping?sess...
nts=0&track=imola&pickup=1
OK

 

Je komu uspelo narediti pravi port FWD na tem SIOL modemu in kako? V cem je tezava?

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Težava je v tem, da ta modem nima možnosto NAT Loopbacka. To pomeni, da znotraj svoje mreže ne moreš vzpostaviti povezave, k igre ven iz lokalnega omrežja (v internet, do KUNOS strežnikov) in potem zopet od zunaj nazaj notri. Ena rešitev je ta, da ročno vzpostaviš PPPoE povezavo z računalnika, na katerem teče AC server. Drugih zaenkrat še nisem našel (poleg seveda očitnega - nabava lastnega routerja)

 

Po drugi strani je malce zmeden način prijave tudi s strani Assetto Corsa, da se moraš na lastni strežnik povezovat od zunaj.

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Matjaž, Hvala za info. Sem se ze prekleto nasekiral kaj delam narobe. Potemtakem drugi moj server naceloma vidijo (nisem probaval) jaz pa bi se pa potem teoreticno lahko povezal preko LAN opcije v AC. Bom preizkusil se to.

 

Hvala se enkrat.

 

Lp,
Ales

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to vem da lahko postavim SIOL modem v fukcijo zgolj modema (ne routerja), vendar ne bom zaradi AC serverja potem delal klicne povezave na 4ih racunalnikih, ki so se v hisi ;)

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Takole stestirano in povezava preko LAN session na lastni server deluje, pod pogojem da v konfiguraciji serverja (server_cfg.ini) ali preko server launcherja settiras UDP in TCP port na isto vrednost (v mojem primeru 9456) in na modemu tudi ustrezno nastavis TCP/UDP protokol za ta port na port FWDju.

 

TRACK=imola
SUN_ANGLE=72
MAX_CLIENTS=6
RACE_OVER_TIME=20
UDP_PORT=9456
TCP_PORT=9456
HTTP_PORT=8098
REGISTER_TO_LOBBY=1
PICKUP_MODE_ENABLED=1
SLEEP_TIME=1
VOTING_QUORUM=75

 

Tako da se je kolega od zunaj normalno prijavil na server preko internet searcha, jaz grem notri pa preko LAN session in normalno deluje stvar ;)

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Ne, zaradi limitacij SIOL modema v router nacinu, kot je bilo zgoraj ugotovljeno. Je pa kar se mene in ostalih tice vse popolnoma isto, le da grem v igro preko LAN session-a. V novem popravku 1.05 naj bi popravili tudi to da nerabis imeti obeh portov istih za uspesno povezavo preko LAN-a, nisem pa se probal.

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Obrazložitev nastavitev za AC server:

 

[sERVER]
NAME=AC #001 Abarth Festival ;name of the server
CARS=abarth500_s1;ferrari_458 ;; models of the cars allowed in the server - always use lower case characters
TRACK=magione;vallelunga;vallelunga-club;silverstone-international;nurburgring;imola ; tracks allowed on the server - always use lower case characters
SUN_ANGLE=-8 ; angle of the position of the sun
MAX_CLIENTS=15 ;; max number of clients (must be <= number of pits)
RACE_OVER_TIME=20 ;; time remaining in seconds to finish the race from the moment the first one passes on the finish line
ALLOWED_TYRES_OUT=-1 ;; penalty (-1 disabled)
UDP_PORT=9600 ;; UDP port number
TCP_PORT=9600 ;; TCP port number
HTTP_PORT=8081 ;; Lobby port number
PASSWORD=asdasd ;; server password
LOOP_MODE=1 ;; the server restarts from the first track,, to disable this set it to 0
REGISTER_TO_LOBBY=1 ;; this must not be touched
PICKUP_MODE_ENABLED=1 ;; if 0 the server start in booking mode. Warning: in pickup mode you have to list only a circuit under TRACK and you need to list a least one car in the entry_list
SLEEP_TIME=1 ;; this must not be touched
VOTING_QUORUM=75 ;; percentage of vote that is required for the vote to pass
VOTE_DURATION=20 ;; time in seconds players must respond to voting
BLACKLIST_MODE=0 ;; ban player -> 0 = for session duration, 1 = until server restart, 2 = for ever
TC_ALLOWED=1 ;; 0 -> forced off, 1 -> factory; 2-> forced on
ABS_ALLOWED=1 ;; 0 -> forced off, 1 -> factory; 2-> forced on
STABILITY_ALLOWED=0 ;; Stability assist 0 -> OFF; 1 -> ON
AUTOCLUTCH_ALLOWED=1 ;; Autoclutch assist 0 -> OFF; 1 -> ON
DAMAGE_MULTIPLIER=0 ;; Damage from 0 (no damage) to 100 (full damage)
FUEL_RATE=100 ;; Fuel usage from 0 (endless) to XXX (where 100 is the realistic one)
TYRE_WEAR_RATE=100 ;; Tyre wear from 0 (endless) to XXX (where 100 is the realistic one)
CLIENT_SEND_INTERVAL_HZ=15 ;; refresh rate of packet sending by the server. 10Hz = ~100ms. Higher number = higher MP quality = higher bandwidth resources needed.
USE_FLOW_CONTROL=0 ;; Now this is unnecessary


[DYNAMIC_TRACK]
SESSION_START=90 ; % level of grip at session start
RANDOMNESS=1 ; level of randomness added to the start grip
LAP_GAIN=1 ; how many laps are needed to add 1% grip
SESSION_TRANSFER=90 ; how much of the gained grip is to be added to the next session 100 -> all the gained grip. Example: difference between starting (90) and ending (96) grip in the session = 6%, with session_transfer = 50 then the next session is going to start with 93.

[bOOK] ;; booking session - add this section only if your server is in booking mode
NAME=Booking
TIME=5 ;; in minutes

[PRACTICE]
NAME=Free Practice
TIME=0 ;; in minutes
WAIT_TIME=30 ;; in seconds

[QUALIFY]
NAME=Qualify
TIME=15 ;; in minutes
WAIT_TIME=30 ;; in seconds

[RACE]
NAME=Race
LAPS=5
WAIT_TIME=60 ;; in seconds, this is the time of the start countdown

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Innbox V50 imam nastavljen kot ruter in sicer deluje v redu (razen zgoraj omenjenih težav z NAT Loopbackom).  Ali menite, da so ruterji v rangu 30 do 40€ močnejši kar se tiče jakosti WiFi signala?

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